Consumer Technology Society Chapter

IEEE CTSoc New Leadership

Welcome Aakash Deliwala, new chair of the IEEE Consumer Technology Society Chapter!

Thank you past-chair Dennis Shapiro for your service and commitment!  Read more!


The Consumer Technology Society (CT-S) is an organization within the IEEE that strives for the advancement of the theory and practice of Electronic Engineering and of the allied arts and sciences with respect to the field of Consumer Technology and the maintenance of a high professional standing among its members, which now number over 5000. The society has long been the premier technical association in the Consumer Technology Industry. The Consumer Technology Society is truly international; its publications and presentations are authored by researchers from countries throughout the world. Activities of the CT Society are directed by the society’s administrative committee (Board of Governors), whose members represent the technical and commercial breadth of the organization.

The scope of technologies embraced by the CT Society, which was once limited to television, home hi-fi, and home appliances, has expanded to reflect the vast influence of modern technology on consumer products. Indeed many emerging technologies in the field of consumer electronics are tied to the challenges being addressed by the CT Society community, ranging from the devices and networks that facilitate electronic distribution of information to technologies that will make our lives safer and easier, such as intelligent automotive navigation and control systems.

Members of the society are interested in the consumer related aspects of leisure, video, and audio entertainment technologies; home information and communications systems; and interactive information and display systems. Products in these categories include video receivers, video signal generation, processing, and distribution equipment; projection TV; still and motion electronic cameras; HDTV and other advanced TV systems; personal computer hardware and software; home automation and security systems; telephones and accessories; electronic games and toys; digital audio systems; audio and video recording devices; home, mobile, and portable audio systems; cellular telephones and personal communications devices; music electronics; and home health care electronic devices.